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Smoked Out

C# Unity Group Project

A French film noir-inspired shooter developed in Unity using C#, focusing on atmospheric design and core gameplay systems. The project explores stylistic visual direction alongside responsive shooting mechanics and player interaction.

Key skills

Developed core gameplay systems using C# in Unity

Implemented player movement, shooting mechanics, and interaction systems

Combined stylised visual direction with functional gameplay design

Focused on clean, modular scripting and system structure

Explored atmosphere-driven design alongside technical implementation