Final year Games Design student at Leeds Beckett University (predicted a first, to graduate May 2026). With 5+ years programming and game development experience. I possess strong working knowledge of C++ and frameworks such as Unreal Engine and OpenGL in addition, I hold experience with C# in and out of Unity. Creating maintainable, self-documenting, performant code is a passion of mine - hence the gravitation towards C++. Moreover, I've established comprehensive project management skills, experience with Agile methodological (team-based) pipelines and GitHub source control.
Throughout my studies, I have collaborated, lead and organised projects, with multifaceted group skillsets, taking creative ideas from concept to implementation. Aspirations for the future is to further develop my graphics and engine programming skills while developing a stronger foundation for 3D mathematics. Also, I have strong skills with Visual Studio 2022 and debug- ging/profiling within the IDE. Lastly, I am an articulate communicator, strong writer, collaborative team member, and adaptable developer eager to learn.
C++
Unreal Engine
Project Management (using Kanban)
GitHub Source Control
C#
Unity
Agile Sprinting
Graphics Programming
3D Math (Matrices, Vectors)
Degree in Games Design - In year 3, due to complete May 2026
3 A Levels - Including A grade Computer Science
9 GCSE - Including A grade Computer Science